- Working on South of Midnight has been an incredible experience, where I've had the chance to contribute to the creation of several maps to corrupt them! I've placed corruption meshes for key locations and combat arenas throughout the game. Each map has been a creative challenge, with varied environments. This project has allowed me to push my limits while collaborating with passionate colleagues, and it's a real pleasure to see these worlds come to life thanks to our collective work. I can't wait for you to experience them in-game.
-For this part of the project, I was guided by Dylan Abernethy who helped me a lot throughout the process.
-The assets were made by the studio Onyx
-There are multiple areas in this publication that were made by:
Jasjot Singh
James Arkwright
Lucas Grillet
Studio Room 8
https://www.artstation.com/tiedie
https://www.artstation.com/jasjotsingh
https://www.artstation.com/jamesarkwright
https://www.artstation.com/lucasgrillet