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South of Midnight - Chapter 9 - Of Webs and Woman

- Here is the map I primarily worked on for South of Midnight. For this part of the map, I was mainly responsible for the overall structure, the natural environment, and the exterior. I had the pleasure of collaborating closely with Paulette Richardson, who focused on the narrative aspect and the interior design of the houses.
https://www.artstation.com/prichardson
- This map was a real pleasure to work on, especially due to its verticality compared to the rest of the game. I really enjoyed creating the mountainous and natural feel of the holler.
- The lighting was expertly handled by Miguel Hernandez with additional polish and optimization by Berkcan
https://www.artstation.com/migz
https://www.artstation.com/michaeldavini